Working with layout viewports

When you start your work with a drawing under the Model tab, only a single view of your model appears there. You can create more views by dividing the drawing area into different windows. Each of these additional windows is a separate viewport under the Model tab.

To see your model under the Layout tab, you need to create at the least 1 layout viewport there. You can also create multiple layout viewports that represent specific views of your model in the model space. Each layout viewport acts as a separate window that lets you view you’re drawing in the model space. You can customize the view center, the scaling, the visibility of layers, and the contents of every layout viewport. Every layout viewport happens to be a stand-alone object that you can move, copy, or delete.

Click Mpf viewports to make it the current viewport. Then insert or modify objects from the model space in this viewport. You can snap objects in the model area from the paper area. Changes made in one viewport are immediately reflected in the other viewports (assuming these viewports display the same section of drawings). Panning or Zooming in current viewports has no effect on other viewports.

Create layout viewports

When you switch to a layout tab for the first time, there are no objects in the model area. You must first create at least one layout viewport to view your work. You can create layout viewports anywhere in the canvas. You can also control the number of viewports created and their arrangement.

To create layout viewports

Do one of the following:

  • Choose View> Paper Area Views.
  • In the Layout toolbar, select the Paper Area Views tool.
  • Type mansfs and press Enter.

In the context menu, choose between the options Customize or define two opposing vertices to create a custom viewport.

Select the orientation of the viewports in the context menu.

Do one of the following:

  • To cause the viewports to fill the current printable area, choose Fit to Screen Size from the shortcut menu.
  • To fit the viewport within a bounding rectangle, set the corners of this rectangle.

TIP: When creating a layout viewport, its boundary is created on the current layer. You can hide the boundaries of a layout viewport by creating a new layer before creating layout viewports, and then disabling that layer after you create the layout viewports. To bring up the boundaries of a layout viewport, you must re-enable the layer. Only then can you rearrange the layout viewports.

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